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Seri Upgrade Bot Oyundan Çıkmadan - [Steam] - [USKO]
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OracleGame Pointer Ve Offsetler

#1
Evet Arkadaşlar İsteyen Bunları Bot Yapımı İçin Kullanabilir.

Offsetler Zaten USKO & Steam ile Aynı Sadece Pointerlar Değişiktir.

Kod:
[Pointer]
Public Const //==== Pointer === As Long=
Public Const KO_PTR_CHR As Long=0xE046D0
Public Const KO_PTR_DLG As Long=0xDEBA98
Public Const KO_PTR_PKT As Long=0xDEBA64
Public Const KO_SND_FNC As Long=0x48C900
Public Const KO_FMBS As Long=0x4EBFA0
Public Const KO_FPBS As Long=0x4ECF10
Public Const KO_FNC_ISEN As Long=0x558B10
Public Const KO_CHAR_SERV As Long=0xC3B7EC
Public Const KO_OTO_LOGIN_PTR As Long=0xDEBA74
Public Const KO_OTO_LOGIN_01 As Long=0x4D5E00
Public Const KO_OTO_LOGIN_02 As Long=0x4CF2D0
Public Const KO_OTO_LOGIN_03 As Long=0x4CED90
Public Const KO_OTO_LOGIN_04 As Long=0x4D3700
Public Const KO_OTO_BTN_PTR As Long=0xDEBA94
Public Const KO_BTN_LEFT As Long=0x4BED10
Public Const KO_BTN_RIGHT As Long=0x4BEFB0
Public Const KO_BTN_LOGIN As Long=0x4BB540
Public Const KO_FLDB As Long=0xE046CC
Public Const KO_FNCZ As Long=0x51C090
Public Const KO_FNCB As Long=0x51C200
Public Const KO_ITOB As Long=0xE04504
Public Const KO_ITEB As Long=0xE0450C
Public Const KO_RECV_FNC As Long=0x53BB30
Public Const KO_RECV_PTR As Long=0xB4A0D8
Public Const //==== Offsetler === As Long=
Public Const KO_OFF_CLASS As Long=0x6B0
Public Const KO_OFF_NT As Long=0x6A8
Public Const KO_OFF_MOVE As Long=0xF90
Public Const KO_OFF_MOVEType As Long=0x3F0
Public Const KO_OFF_GoX As Long=0xF9C
Public Const KO_OFF_GoZ As Long=0xFA0
Public Const KO_OFF_GoY As Long=0xFA4
Public Const KO_OFF_X As Long=0xD8
Public Const KO_OFF_Z As Long=0xDC
Public Const KO_OFF_Y As Long=0xE0
Public Const KO_OFF_ID As Long=0x680
Public Const KO_OFF_WH As Long=0x6C0
Public Const KO_OFF_MCOR As Long=0x420
Public Const KO_OFF_PtBase As Long=0x1E4
Public Const KO_OFF_PtCount As Long=0x300
Public Const KO_OFF_Pt As Long=0x2FC
Public Const KO_OFF_MAXEXP As Long=0xB70
Public Const KO_OFF_EXP As Long=0xB78
Public Const KO_OFF_MOB As Long=0x644
Public Const KO_OFF_ZONE As Long=0xC00
Public Const KO_OFF_NAMELEN As Long=0x698
Public Const KO_OFF_NAME As Long=0x688
Public Const KO_OFF_GOLD As Long=0xB6C
Public Const KO_OFF_MAXMP As Long=0xB5C
Public Const KO_OFF_MP As Long=0xB60
Public Const KO_OFF_MAXHP As Long=0x6B8
Public Const KO_OFF_HP As Long=0x6BC
Public Const KO_OFF_LEVEL As Long=0x6B4
Public Const KO_OFF_POINTStat As Long=0x6B0
Public Const KO_OFF_StatSTR As Long=0xB94
Public Const KO_OFF_StatHP As Long=0xB9C
Public Const KO_OFF_StatDEX As Long=0xBA4
Public Const KO_OFF_StatINT As Long=0xBAC
Public Const KO_OFF_StatMP As Long=0xBB6
Public Const KO_OFF_SBARBase As Long=0x1EC
Public Const KO_OFF_BSkPoint As Long=0x16C
Public Const KO_OFF_SPoint1 As Long=0x180
Public Const KO_OFF_SPoint2 As Long=0x184
Public Const KO_OFF_SPoint3 As Long=0x188
Public Const KO_OFF_SPoint4 As Long=0x18C
Public Const //==== Fonksiyon Offsetleri === As Long=
Public Const KO_OFF_ITEMB As Long=0x1B8
Public Const KO_OFF_ITEMS As Long=0x20C
Public Const KO_OFF_BANKB As Long=0x208
Public Const KO_OFF_BANKS As Long=0x128
Public Const KO_OFF_BANKCONT As Long=0xFC
Public Const KO_OFF_SKILLBASE As Long=0x1D0
Public Const KO_OFF_SKILLID As Long=0x12C
Public Const //==== İtem Silme === As Long=
Public Const KO_ITEMDESCALL As Long=0x5D2ED0
Public Const KO_ITEMDES As Long=0xDEEF40
Public Const KO_ITEMDES2 As Long=0xDEEE10
Public Const KO_FAKE_ITEM As Long=0x568250
Public Const KO_SH_HOOK As Long=0x4E047B
Public Const KO_SH_VALUE As Long=0xB492B0
Public Const KO_SPD_HOOK As Long=0x4E047B+ 0x9D
Public Const KO_SUB_ADDR0 As Long=0x886D30
Public Const KO_SUB_ADDR1 As Long=0x573AA0
Public Const KO_PTR_NRML As Long=0xDEBA70
Public Const KO_SMMB As Long=0xE045C8
Public Const KO_SMMB_FNC As Long=0x4EF100

Pointerları Ayrı Bir Pointer Bulucu Sayesinde Yapmıştım İsteyen Olursa GunesOnline'ın Paylaştığı Pointer Bulucu Sayesinde Bulabilir Pointerları
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